Fun Bits is Hiring

We believe in a positive working environment and that laughter is key to the success of a studio and its products. We love what we do for a living and enjoy working in a place where most people can walk to work and enjoy working hard in a cooperative work place.

We are always on the look out for exceptional talent in all departments. Here are some of our current openings:

How do I apply ?

Show us your best examples of polished implemented design, art or programmed features or playable levels (with screenshots), with an explanation of what substantial role you had in completing them. This is the best possible way to get hired.

A portfolio like this is something you can build up whether or not you have ever worked in the industry, and to us, is the strongest indicator of skill and passion for the job.

We’re looking for the “wow” factor and team members that will blow our minds!

Fun Bits Interactive is looking for a senior engine programmer to push our proprietary engine on next-gen consoles and beyond. This programmer would design and implement code to improve the engine’s functionality and creators’ productivity. The Senior Engine Programmer will design and implement engine technology for current and future games as well as profile and optimize code for game consoles. A strong familiarity of CPU and GPU hardware is a must.

Experience Required

  • 5+ years professional programming experience and Bachelor’s Degree in Computer Science or equivalent
  • Excellent working knowledge of C++
  • Strong 3D math skills
  • A solid understanding of computer architecture and platform specific considerations
  • Excellent debugging skills

Fun Bits is looking for a highly skilled gameplay programmer to work on current and future next gen titles. The role requires a solid background implementing core gameplay components and expertise building networked systems. The ideal candidate will work closely with design and engineering to help realize creative goals and ensure that the game delivers a high quality multiplayer experience.

Experience Required

  • 2 years of professional video game development experience, including at least 1 shipped title
  • Excellent knowledge of C, C++
  • Gameplay programming expertise, including code design and implementation of networked game modes and features
  • Advanced knowledge of networking concepts, and a proven track record implementing networking systems in shipped titles
  • Data-centric code design and optimization experience
  • Excellent debugging skills, including the use of tools to debug networked functionality

Preferred

  • Familiarity with mainstream game engines and middleware
  • Experience working in Visual Studio
  • Strong 3D math skills

Fun Bits is looking for a senior combat designer to help design, implement and maintain various combat related systems in our latest 3rd person fantasy action adventure title. Are you a combat expert? Do you embrace making slick boss battles? Can you talk AI tactics and behaviors until the cows come home? If so, then you might just be the right person for this job.

Responsibilities

  • Collaborate with the rest of the design team to bring out the best possible combat experience using existing levels and systems.
  • Design and script enemy behaviors for tactical and exciting gameplay moments that will keep players engaged.
  • Guide the design, implementation and balance of enemy boss battles.
  • Guide level and system designers towards best practices on enemy deployment.
  • Assist level designers in scripting and placing memorable combat encounters.
  • Work with gameplay engineers to make combat come to life.
  •  Work with animators and effects artists to create combat that is understandable and thoughtful.

Requirements

  • Work with animators and effects artists to create combat that is understandable and thoughtful.
  • Experience with 3rd person action adventure fantasy games.
  • Experience with scripting (visual scripting, LUA, C#).
  • Passion for knowing what makes exciting and varied AI.
  • Previous experience building boss battles from design to final.

Fun Bits Interactive is looking for a Senior Animator who can demonstrate a broad range of character animation and acting skills. This includes a deep understanding of the principles of animation, and how to best employ those principles to create performance that supports the project’s game and visual design.  As a member of a small team, you will bear the responsibility and ownership for a major portion of the game.  You will work directly with other disciplines to create memorable narrative moments and character performances.

Responsibilities

  • Create high-quality key frame animation to a standard suitable for next-generation console development.
  • The creation of character animation in a variety of stylistic genres, from cartoon to realistic, mechanical to fluid, humanoid to creature.
  • Work closely with Art and Design to develop animation assets that fulfill the requirements of the project’s game design and visual design.
  • Consistently meet project deadlines in a timely manner without compromising artistic integrity.
  • Work in a team-oriented environment and use organizational and interpersonal skills on a daily basis and bring a creative and proactive attitude to the task of animating performances.

Required Qualifications

  • 3+ years of animation experience.
  • 5+ years game industry experience or related entertainment industry experience.
  • Must be proficient in Maya.
  • Shipped at least two titles as an animator.
  • Experience with basic character setup, particularly skinning.
  • Self-driven, good communication skills, and a great team-player attitude.
  • Experience working with a lead in developing a unique and cohesive animation style.

Bonus Qualifications

  • Character Modeling
  • Creature Animation/ Rigging (quadrupeds)
  • Skill in one or more related disciplines – illustration, modeling, storyboarding, visual effects, or technical art

If you are currently in school, and are within two years of graduating with either a bachelor’s or master’s degree, you are eligible to apply for one of our Production internships at Fun Bits Interactive. FBI is seeking an intern to assist with day to day operations within the production department. Producers play a crucial role in ensuring the game is a success. As a Production intern, you help “grease the wheels” for the success of the team, as a creative problem-solver and effective motivator of the team. Production interns must enjoy wearing many hats, have a strong attention to detail, and be willing to roll up your sleeves to make whatever needs to get done, DONE.

Required Qualifications

  • Currently enrolled (in good standing) at an accredited degree program for Business Administration, Computer
  • Science, Communications, or related field
  • Able to multi-task with exceptional problem-solving, organizational, time and resource management skills
  • Knowledge of MS Office productivity software such as Outlook, Project, PowerPoint, Excel, etc.
  • Excellent verbal and written communication skills
  • Familiar with video game industry past, present and future

Preferred Qualifications

  • Strong analytic skills and an affinity for acronyms (DAU, MAU, ARPU, etc.)
  • Understanding of data mining/visualization tools is a plus.
  • Experience in Hansoft, Jira, or other bug tracking software
  • Patience – good people skills
  • A sense of humor

We want to provide you with work that is virtually indistinguishable from that of a full-time employee. We want you to be challenged and to get the full experience of what it’s like to work in the game industry! And yes, our internships are paid! Fun Bits is located in the heart of Seattle Pioneer Square, blocks away from CenturyLink Field, Safeco Field, and public transit.

If you are currently in school, and are within two years of graduating with either a bachelor’s or master’s degree, you are eligible to apply for one of our Programming internships at Fun Bits Interactive. FBI is looking for a passionate Software Engineering Intern to join our talented team as we continue to develop the best gameplay experiences in the industry. This position will play a key role in the technical implementation of Fat Princess Adventures, an action adventure RPG for the PlayStation 4. Candidates must also possess an enthusiasm and keen interest in games, and an instinct for “finding the fun.”

Required Qualifications

  • Currently enrolled (in good standing) at an accredited degree program for in Computer Science or related field
  • Strong understanding of C++ and object-oriented programming
  • Solid 3D math background
  • Good communicator that enjoys collaboration with other engineers, designers & artists

Preferred Qualifications

  • Experience with game engine development
  • Ability to debug in a multithreaded environment
  • Proficiency working with Visual Studio
  • Demonstrated ability to write clean, readable, portable, and reliable code

We want to provide you with work that is virtually indistinguishable from that of a full-time employee. We want you to be challenged and to get the full experience of what it’s like to work in the game industry! And yes, our internships are paid! Fun Bits is located in the heart of Seattle Pioneer Square, blocks away from CenturyLink Field, Safeco Field, and public transit.

If you are currently in school, and are within two years of graduating with either a bachelor’s or master’s degree, you are eligible to apply for one of our Design internships at Fun Bits Interactive. Designers at FBI have the fun and challenging role of designing and fully implementing multiple game spaces and systems from idea to launch. As a design intern, you will be working directly with other seasoned designers to learn what it takes to land a design job. Fun Bits is a small and agile studio, so be prepared to wear many hats and get your hands dirty. Candidates must possess great design instincts, communication skills, an enthusiasm and keen interest in games, and an instinct for “finding the fun.”

Required Qualifications

  • Currently enrolled (in good standing) at an accredited degree program for Game Design, Engineering, Computer Science, Film, or related field
  • Clear passion for games and game development.
  • A keen insight into what makes a game great.
  • A clear idea of what moment-to-moment gameplay means.
  • Experience with game building tools (Unreal, Unity, etc.)
  • Experience with scripts and code.
  • Excellent communication skills and highly self-motivated.

Preferred Qualifications

  • Proficiency with level building tools (specifically Maya, 3ds max)
  • Proficiency with scripting (Kismet, Lua, C#, similar)
  • Experience with making your own games from scratch.

We want to provide you with work that is virtually indistinguishable from that of a full-time employee. We want you to be challenged and to get the full experience of what it’s like to work in the game industry! And yes, our internships are paid! Fun Bits is located in the heart of Seattle Pioneer Square, blocks away from CenturyLink Field, Safeco Field, and public transit.

If you are currently in school, and are within two years of graduating with either a bachelor’s or master’s degree, you are eligible to apply for one of our Artist internships at Fun Bits Interactive. FBI is seeking an intern to assist with day to day operations within the art department. This position requires solid art fundamentals (artistic and technical), as well as strong organizational and communication skills. Candidate must also possess an enthusiasm and keen interest in art for games and other media experiences and an instinct for “finding the fun” through visual media.

 Required Qualifications

  • Currently enrolled (in good standing) at an accredited degree program for Animation, 3D Graphics or Visual Effects, or related field
  • Educational experience in 3D game production.
  • Demo Reel demonstrating strong aesthetics and proficiency in low-poly modeling and UV techniques.
  • Track record of collaborative successes.
  • Able to prioritize and multi-task.
  • Creative nature with strong problem solving skills.

Preferred Qualifications

  • Excellent people skills.
  • Strong technical understanding with ability to troubleshoot effectively with others.
  • Superior 3D art skills.
  • Strong illustration/painting background with a solid understanding of light and shadow.
  • Expertise in Maya, Photoshop, or equivalent technologies utilized in the production of game art.

We want to provide you with work that is virtually indistinguishable from that of a full-time employee. We want you to be challenged and to get the full experience of what it’s like to work in the game industry! And yes, our internships are paid! Fun Bits is located in the heart of Seattle Pioneer Square, blocks away from CenturyLink Field, Safeco Field, and public transit.

If you are currently in school, and are within two years of graduating with either a bachelor’s or master’s degree, you are eligible to apply for one of our Audio internships at Fun Bits Interactive. FBI is seeking an audio intern to assist with day to day operations within the audio department. This position requires solid audio fundamentals (basic knowledge of signal flow and routing, waveform manipulation in a DAW) and processing techniques (EQ, compression), as well as strong organizational and communication skills. Candidate must also possess an enthusiasm and keen interest in audio design for games and other media experiences and an instinct for “finding the fun” along with a technical aptitude for interactive audio.

Required Qualifications

  • Currently enrolled (in good standing) at an accredited degree program for Game Audio or related field
  • Portfolio with examples of hands on audio manipulation
  • Strong work ethic and ability to meet deadlines
  • Seriousness about fun
  • Constructive collaborator and clear communicator

Preferred Qualifications 

  • Experience in file management (database navigation, bulk processing, naming conventions)
  • Experience with Adobe Audition, FMOD, Sound Forge
  • Knowledge of recording techniques
  • Basic musical knowledge (but this is NOT a composer position)
  • Coding, scripting, advanced mathematics
  • Experience with level editors (Unity, Unreal, etc.)

We want to provide you with work that is virtually indistinguishable from that of a full-time employee. We want you to be challenged and to get the full experience of what it’s like to work in the game industry! And yes, our internships are paid! Fun Bits is located in the heart of Seattle Pioneer Square, blocks away from CenturyLink Field, Safeco Field, and public transit.

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