Fun Bits is Hiring

We believe in a positive working environment and that laughter is key to the success of a studio and its products. We love what we do for a living and enjoy working in a place where most people can walk to work and enjoy working hard in a cooperative work place.

We are always on the look out for exceptional talent in all departments. Here are some of our current openings:

How do I apply ?

Show us your best examples of polished implemented design, art or programmed features or playable levels (with screenshots), with an explanation of what substantial role you had in completing them. This is the best possible way to get hired.

A portfolio like this is something you can build up whether or not you have ever worked in the industry, and to us, is the strongest indicator of skill and passion for the job.

We’re looking for the “wow” factor and team members that will blow our minds!

Fun Bits Interactive is looking for a senior engine programmer to push our proprietary engine on next-gen consoles and beyond. This programmer would design and implement code to improve the engine’s functionality and creators’ productivity. The Senior Engine Programmer will design and implement engine technology for current and future games as well as profile and optimize code for game consoles. A strong familiarity of CPU and GPU hardware is a must.

Experience Required

  • 5+ years professional programming experience and Bachelor’s Degree in Computer Science or equivalent
  • Excellent working knowledge of C++
  • Strong 3D math skills
  • A solid understanding of computer architecture and platform specific considerations
  • Excellent debugging skills

Fun Bits is looking for a highly skilled gameplay programmer to work on current and future next gen titles. The role requires a solid background implementing core gameplay components and expertise building networked systems. The ideal candidate will work closely with design and engineering to help realize creative goals and ensure that the game delivers a high quality multiplayer experience.

Experience Required

  • 2 years of professional video game development experience, including at least 1 shipped title
  • Excellent knowledge of C, C++
  • Gameplay programming expertise, including code design and implementation of networked game modes and features
  • Advanced knowledge of networking concepts, and a proven track record implementing networking systems in shipped titles
  • Data-centric code design and optimization experience
  • Excellent debugging skills, including the use of tools to debug networked functionality


  • Familiarity with mainstream game engines and middleware
  • Experience working in Visual Studio
  • Strong 3D math skills

If you are currently in school, and are within two years of graduating with either a bachelor’s or master’s degree, you are eligible to apply for one of our Artist internships at Fun Bits Interactive. FBI is seeking an intern to assist with day to day operations within the art department. This position requires solid art fundamentals (artistic and technical), as well as strong organizational and communication skills. Candidate must also possess an enthusiasm and keen interest in art for games and other media experiences and an instinct for “finding the fun” through visual media.

 Required Qualifications

  • Currently enrolled (in good standing) at an accredited degree program for Animation, 3D Graphics or Visual Effects, or related field
  • Educational experience in 3D game production.
  • Demo Reel demonstrating strong aesthetics and proficiency in low-poly modeling and UV techniques.
  • Track record of collaborative successes.
  • Able to prioritize and multi-task.
  • Creative nature with strong problem solving skills.

Preferred Qualifications

  • Excellent people skills.
  • Strong technical understanding with ability to troubleshoot effectively with others.
  • Superior 3D art skills.
  • Strong illustration/painting background with a solid understanding of light and shadow.
  • Expertise in Maya, Photoshop, or equivalent technologies utilized in the production of game art.

We want to provide you with work that is virtually indistinguishable from that of a full-time employee. We want you to be challenged and to get the full experience of what it’s like to work in the game industry! And yes, our internships are paid! Fun Bits is located in the heart of Seattle Pioneer Square, blocks away from CenturyLink Field, Safeco Field, and public transit.

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